IDFA 2014
Cucalu: Rediscover Reality
Daniel Disselkoen
Netherlands
2014
World Premiere
When we we’re on vacation, far from home, we notice all sorts of things with a heightened gaze that means we don’t miss a thing. But back home in our own surroundings, things are so familiar that we barely see them anymore. (the title is derived from the Dutch word , meaning “to peek”) seeks to refresh the way we look at the world around us. The artist Daniel Disselkoen designed this interactive game for the iPhone to take you on a journey of discovery (or rediscovery) in your own surroundings. The player’s first task is to detect circles: manhole covers, ventilation pipes, bicycle wheels, coasters, office windows, you name it. Fellow players then judge the aesthetics and originality of the photos and award points – photos that fail the test turn red. The game becomes increasingly difficult with the introduction of a time limit or a specific search area. After earning enough points, the player moves on to the next level, where instead of circles it’s first squares and then triangles that need to be found. Slowly but surely, the city is transformed into a Kandinsky-style geometric composition, and the player gets to see the city in a whole new way.
Credits
World Sales
Screening copy
Production
Co-production
Innovattic
Innovattic