Meat Puppet Arcade

    • Matt Romein, Joseph Mango
    • United States
    • 2016
    • Installation, Digital
    • World Premiere
    • IDFA DocLab Competition for Digital Storytelling, DocLab: Elastic Reality, DocLab Program
    Matt Romein experiments with virtual copies of his own body. His Meat Puppet Arcade is based on the penny-arcade games we know from fairgrounds – machines for pushing coins or grabbing teddy bears. But Romein’s installation goes a step further, allowing us to actually grab the maker by the collar. In his mini-games arcade, we find digital versions of three of these fairground game machines. In Romein’s version, the balls and coins have been replaced by lifelike 3-D scans of the artist’s naked body. In this digital form, he is able to assume the most impossible positions. At the controller, you can do whatever you like: make him jump, fall and tumble. This is a playful glimpse of the future, when not only our words and photos, but also our own endlessly reproducible bodies will roam around cyberspace. For now, every player can download a copy of Romein’s body as a prize – and then do with it as he or she pleases.

    Credits

    • Spoken languages: English
    • Subtitles in: English
    Director
    Matt Romein, Joseph Mango
    Production
    Matt Romein
    Animation
    Chester Dols
    Designer
    Eve Weinberg
    Screening copy
    Matt Romein

    IDFA history

    2016
    World Premiere
    IDFA DocLab Competition for Digital Storytelling
    DocLab: Elastic Reality
    DocLab Program

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    IDFA history

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